The European servers are yet to receive comparable upgrades and may suffer from more issues as a result. In the post, Yoshida-san notes that despite recent upgrades to the North American servers, they’ve already once again hit capacity.
Expectations for 6.0 are high and have resulted in an increased interest in FINAL FANTASY XIV-especially in North America and Europe, where we are currently experiencing an extreme influx of new players.
Greetings FINAL FANTASY XIV players! This is your producer & director, Naoki Yoshida.įirst and foremost, I would like to extend my thanks to all of you for your continued support!ĭevelopment on our latest expansion pack Endwalker continues as we focus on implementing content and transitioning to the check and polish phase. What is Square Enix doing about the problems, though? In a recent post, Naoki Yoshida shared an update on how it plans to scale FFXIV moving forward. In attempts to stabilize the server influx, Square Enix even temporarily removed FFXIV from sale, given the game’s explosive growth. To that end, FFXIV has experienced a ton of server congestion problems, with North American and European realms experiencing log-in queues and character creation restrictions. Recently, Final Fantasy XIV (FFXIV for short) is a PC MMO that has experienced a massive boost in players, driven in part by virality and the decline of competing MMORPG World of Warcraft.